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Complex rig hierarchy to a single hierarchy converter.
Conex is a script for Autodesk Maya. It helps to convert Complex hierarchy rigs into a simple single hierarchy.
It makes the process of exporting animations and characters into game engines easier.
The script creates joints over the previous joints and attaches them. So your rig/animation will not be affected in any way.
Having a problem with exporting a complex stretch rig character into game engines like unity, unreal or CryEngine? Conex Will automatically solve that issue and make exporting a character into game engine an easy job.
IMPORTANT NOTES / CONTACT
- Conex is now working on Maya 2014 to 2022.
- Once you bought it You can use the script for personal and commercial work.
- The script is available for download only via Gumroad or CgKode.
- If you have any Problems, feedback or/and suggestions feel free to send us a message on email: email@example.com